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Particles in cloth get stuck in collider
#1
I'm resetting the cloth every x frame with:

Code:
//On start
cloth.PullDataFromSolver(ParticleData.POSITIONS | ParticleData.VELOCITIES)

//On reset
cloth.PushDataToSolver(ParticleData.POSITIONS | ParticleData.VELOCITIES)

What I'm seeing is when trying to pull the cloth with a handle after reset a particle has a very large mass (19200). Doesn't happen every time but enough.

Included some potentially relevant screenshots.

Thanks for the help!
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Messages In This Thread
Particles in cloth get stuck in collider - by interwound - 11-10-2017, 02:56 AM