Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
obi cloth passes through the mesh collider
#3
(07-10-2017, 08:45 AM)josemendez Wrote: Hi,

Your distance constraints have very low iteration count. Just increase it to at least 40.

If you're trying to achieve character clothing, note that this approach is completely incorrect though. For realtime purposes, skin constraints should be used.

cheers!

Hello,

Thanks for you support.
Can you recommend a good documentation or tutorial to do character clothing.

Thanks.
Reply


Messages In This Thread
RE: obi cloth passes through the mesh collider - by unityfrtech - 08-10-2017, 10:13 AM