Dear Obi Team,
I made a flag which can be picked up with a handle in VR.
hierarchy is as follows:
handle
solver
- cloth
The handle is connected via particle attachment to the cloth.
When moving the handle in VR (grabbed) then the cloth lags behing.
I read other postings concerning lag but they were related to Pin constraints.
Solver interpolation is disabled.
I tried some of the Obi Updater Components but was not successful...
How can i minimise this lag, oder even prevent it? It really kills the immersion :-(
Cheers,
Christian
I made a flag which can be picked up with a handle in VR.
hierarchy is as follows:
handle
solver
- cloth
The handle is connected via particle attachment to the cloth.
When moving the handle in VR (grabbed) then the cloth lags behing.
I read other postings concerning lag but they were related to Pin constraints.
Solver interpolation is disabled.
I tried some of the Obi Updater Components but was not successful...
How can i minimise this lag, oder even prevent it? It really kills the immersion :-(
Cheers,
Christian