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Skinned Cloth with Proxy
#1
Hi, is it still possible to use skinned mesh renderers with cloth proxies? I have a source skinned mesh renderer that simulates fine on its own, and a target skinned mesh renderer with a proxy component on it. However, the target does not appear to be affected by the simulation at all. The only difference I can think of when I compare it to the tutorial is that the tutorial uses regular mesh renderers and cloths instead, is this necessary?
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Messages In This Thread
Skinned Cloth with Proxy - by jp715 - 16-12-2019, 09:33 PM
RE: Skinned Cloth with Proxy - by josemendez - 16-12-2019, 09:34 PM
RE: Skinned Cloth with Proxy - by jp715 - 17-12-2019, 06:56 PM
RE: Skinned Cloth with Proxy - by ArsMagica - 22-01-2020, 04:20 AM
RE: Skinned Cloth with Proxy - by jp715 - 23-01-2020, 06:33 PM
RE: Skinned Cloth with Proxy - by jp715 - 03-02-2020, 05:47 PM
RE: Skinned Cloth with Proxy - by kubold - 06-02-2020, 05:43 PM
RE: Skinned Cloth with Proxy - by josemendez - 07-02-2020, 09:24 AM
RE: Skinned Cloth with Proxy - by khos85 - 25-07-2021, 05:55 PM
RE: Skinned Cloth with Proxy - by josemendez - 26-07-2021, 08:41 AM
RE: Skinned Cloth with Proxy - by khos85 - 26-07-2021, 08:15 PM
RE: Skinned Cloth with Proxy - by josemendez - 27-07-2021, 07:45 AM