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Obi Fluid
#4
(10-12-2019, 07:10 PM)sc00b Wrote: Well, I'm interested in filling the glass in the vertical direction, on the phone 5 SE. How much will the FPS fall if we use water pouring? We are only interested in the mechanics of this asset) nothing more)

Is it 2D, or 3D?
How much detail in the simulation do you need? This is a particle-based simulator, so more detail == more particles == less performance.
Can the glass be manipulated (moved around) by the user?
How detailed do you need rendering to be? (specular highlights, transparency, refraction, foam...)?
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Messages In This Thread
Obi Fluid - by sc00b - 10-12-2019, 06:51 PM
RE: Obi Fluid - by josemendez - 10-12-2019, 06:57 PM
RE: Obi Fluid - by sc00b - 10-12-2019, 07:10 PM
RE: Obi Fluid - by josemendez - 10-12-2019, 07:15 PM
RE: Obi Fluid - by sc00b - 10-12-2019, 07:20 PM
RE: Obi Fluid - by josemendez - 10-12-2019, 07:27 PM
RE: Obi Fluid - by sc00b - 10-12-2019, 07:34 PM