09-12-2019, 12:03 AM
(This post was last modified: 09-12-2019, 12:04 AM by josemendez.)
(07-12-2019, 03:43 AM)Dissident Dan Wrote: I am experiencing something similar in Unity 2019.2.14f1.
I'll have a scene that's working fine, and then it may suddenly stop working. (Perhaps having a really long rope may have something to do with it, but I'm not sure.)
Once that happens, it will freeze seemingly every time I hit play. The only way to fix it is to delete my Library folder and restart. It happens frequently enough to cause me to not want to continue using ObiRope
Hi there,
Obi does not store any custom data in the Library folder. The contents of that folder are generated by Unity, it contains cached asset data (textures, materials, models, etc) for your project. Anyway, if you could share a crashlog we'd take a look at it.