26-11-2019, 12:16 PM
(This post was last modified: 26-11-2019, 12:16 PM by josemendez.)
(26-11-2019, 12:05 PM)android44444 Wrote: Hello!
I have Obi Fluid 5.0
unity 2019.2.12f1
mobile phone Sony compact z3 ( android 4.4.4 openGL es 3.0)
Xiaomi Redmi 4 ( android 6.0.1 openGL es 3.1)
Small FPS on Android telephone !
Video attached:
https://yadi.sk/i/zFFCqUWcKZ0eng
how to fix ?
thanks !
Mobile devices are generally very fill-rate limited. Using the standard FluidRenderer at full resolution will probably be too much for most mobile GPUs. Try using the SimpleFluidRenderer instead. The included sample scene "SimpleFluid" uses it.
Also, see:
http://obi.virtualmethodstudio.com/tutor...ering.html