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Changing fluid emitter scale
#6
(05-10-2017, 03:04 PM)Kalidor Wrote: Would be nice if you can make a sample scene.
I also want to have a nice looking liquid in VR.
Especially the spheric shape of the particles is visible.
If there is any solution to hide the shape to some degree...

Hi Kalidor,

Particles can only be spherical. You can increase their size a bit using the ParticleRenderer's "radius scale", and at the same time increase the FluidRenderer "thickness cutoff". This will smooth the shape out a bit, blending particles together a bit more.

What do you need the sample scene for? (what do you want it to feature exactly?)
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Messages In This Thread
Changing fluid emitter scale - by BYNUMDAV - 11-09-2017, 12:02 AM
RE: fluid emitter scale - by josemendez - 11-09-2017, 08:00 AM
RE: fluid emitter scale - by BYNUMDAV - 11-09-2017, 09:25 AM
RE: fluid emitter scale - by josemendez - 11-09-2017, 10:35 AM
RE: Changing fluid emitter scale - by Kalidor - 05-10-2017, 03:04 PM
RE: Changing fluid emitter scale - by josemendez - 05-10-2017, 03:26 PM
RE: Changing fluid emitter scale - by Kalidor - 06-10-2017, 07:26 AM
RE: Changing fluid emitter scale - by josemendez - 06-10-2017, 07:52 AM