16-11-2019, 11:24 AM
(This post was last modified: 16-11-2019, 11:26 AM by josemendez.)
(16-11-2019, 05:05 AM)Protemus Wrote: I can't seem to figure out how to get the fluid displaying in the game when I run it. If run the game, I can switch to the "Scene" tab and if I turn on "Edit Particles" in the emitter I can see that my particles are indeed there and running, they just aren't getting rendered.
I have added an Obi Emitter, an Obi Emitter Shape Disk and an Obi Particle Renderer all to an empty game object. (I attached the settings screenshot here), but it just doesn't seem to render in my game when it is running. And idea what I could be doing wrong here?
Thanks,
Sean
Your renderer's radius scale is extremely small (0.05). Set it to 1 (100% of their actual size) to be able to see the particles.
Remember that the radius scale does not change the physical size of the particles, it just draws them bigger or smaller than they are. See: http://obi.virtualmethodstudio.com/tutor...ering.html
kind regards,