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How to use one softbody with separated skinned meshes
#3
(13-11-2019, 02:38 PM)josemendez Wrote: Hi,

Simply use the same softbody for the "source softbody" slot of all the skinners. Then hit "Bind skin" for each one.

kind regards,

But I can't initialize the particles because there are multiple meshes. How do I do it?
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RE: How to use one softbody with separated skinned meshes - by manurocker95 - 14-11-2019, 09:27 AM