25-10-2019, 10:31 PM
(20-10-2019, 09:06 PM)IlyaZzz Wrote: Hello.
For my project, I need to simulate coins in a bag.
And when I throw coins there, the following happens:
This is inside:
The mass of the coin is equal to the mass of the particle in the bag (0.01)
These are my solver and cloth settings:
So, how to get rid of stretching the package?
How to make a fixed distance between particles?
Upd
And I have one more question.
How to optimize coin collision?
When I have 50 of them on scene, I have big problems with my performance...
This is the coin settings:
So, does anybody know how to fix it?