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Is it able to move softbody with script?
#2
like this


Code:
        GetComponent<ObiActor>().AddForce(accelerationScale * direction, ForceMode.Acceleration);


have a look at AddRandomVelocity.cs used in the ball pool demo
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Messages In This Thread
RE: Is it able to move softbody with script? - by tegleg - 23-09-2019, 12:44 AM