03-10-2017, 08:52 AM
Hi again,
thanks to your advices i've achived my goal,
puoring a liquid from a bottle to a glass or on the floor in a VR situation and everything works fine, i only have one single problem:
when the liquid touch the glass (or your bucket copied from your test scene) i have an heavy fps dropdown, from 30 fps to 2, if the liquid touch the floor but avoid the bucket or the glass there is no problem.
I've watched your video on deathspiral but nothing as changed.
Can you help me?
thanks to your advices i've achived my goal,
puoring a liquid from a bottle to a glass or on the floor in a VR situation and everything works fine, i only have one single problem:
when the liquid touch the glass (or your bucket copied from your test scene) i have an heavy fps dropdown, from 30 fps to 2, if the liquid touch the floor but avoid the bucket or the glass there is no problem.
I've watched your video on deathspiral but nothing as changed.
Can you help me?