Hello everyone i've bought obifluid last week so i'm totaly noob about using it.
i've some problems:
1) i've created a bottle made of glass that shatter in pieces when collide whit other elements, on collision the emitter speed is set to 3.1f from 0 and create a little pool of fluid the problem is that the pool is to small and "bidimensional" i need a larger pool of liquid, any suggestion on liquid settings? (look at screen 1 for results)
2)I need to create a wine looking liquid, is it possible? what setting i should use?
3)I have realy big performance issues, all the computer's in my company run core i7 cpu's and one in particular run a 7th gen i7 and a gtx 1080 but frame rate is terrible whit more than 1000 particles.
thank you in advance and best regards.
Claudio
Screen whit stats (1fps)
Dx diag
i've some problems:
1) i've created a bottle made of glass that shatter in pieces when collide whit other elements, on collision the emitter speed is set to 3.1f from 0 and create a little pool of fluid the problem is that the pool is to small and "bidimensional" i need a larger pool of liquid, any suggestion on liquid settings? (look at screen 1 for results)
2)I need to create a wine looking liquid, is it possible? what setting i should use?
3)I have realy big performance issues, all the computer's in my company run core i7 cpu's and one in particular run a 7th gen i7 and a gtx 1080 but frame rate is terrible whit more than 1000 particles.
thank you in advance and best regards.
Claudio
Screen whit stats (1fps)
Dx diag