21-06-2019, 08:59 AM
Hello again!
If I add Gameobject of rod as a child to gameobject with rigidbody, it (object with rigidbody) flies away and jumps around. Why is that and how could it be fixed? (Collisions in solver are disabled and rod don't even touch anything)
If I add Gameobject of rod as a child to gameobject with rigidbody, it (object with rigidbody) flies away and jumps around. Why is that and how could it be fixed? (Collisions in solver are disabled and rod don't even touch anything)