17-06-2019, 09:09 AM
(This post was last modified: 17-06-2019, 09:10 AM by josemendez.)
(17-06-2019, 08:51 AM)dutchman Wrote: Hi Jose, thank you so much for your quick response, now it works! The software says to first add a 'Box Collider' before adding the Obi Collider script, correct?
Kind regards, Franklin
Hi,
ObiCollider is a component that tells Obi to add any existing collider to the particle simulation. So in order to add it, your object must already be a regular Unity collider. There's many existing collider types: BoxCollider, SphereCollider, CapsuleCollider, etc. As long as your object has any of these components, you can add a ObiCollider. See:
http://obi.virtualmethodstudio.com/tutor...sions.html