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Help  Pinned to
#3
(17-06-2019, 08:16 AM)josemendez Wrote: Hi,

The object you want to pin a particle to needs to be a ObiCollider. Add a ObiCollider component to the object first, then drag it into the "pinned to" slot. Quote from the manual:


http://obi.virtualmethodstudio.com/tutor...aints.html

Hi Jose, thank you so much for your quick response, now it works! The software says to first add a 'Box Collider' before adding the Obi Collider script, correct?
Kind regards, Franklin
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Messages In This Thread
Pinned to - by dutchman - 17-06-2019, 08:06 AM
RE: Pinned to - by josemendez - 17-06-2019, 08:16 AM
RE: Pinned to - by dutchman - 17-06-2019, 08:51 AM
RE: Pinned to - by josemendez - 17-06-2019, 09:09 AM