23-05-2019, 06:29 PM
(23-05-2019, 06:25 PM)taker Wrote: I'm so sorry for I'm late. I found out It works in blend file not fbx. Sorry, I should have tried it first........
But, I have another question for next issue. As I used distance field. Now I can see fluids flow just as it should be.
Because I solved problem 1, I moved to next step. What I done is trying to mix 2 fluids each other.
As you can see at Youtube. I used different solver, and different emitter. It just look like mixed at first time. But, It started to spin, and never stop untill I hold object. Can I fix this problem?
Youtube link: https://www.youtube.com/watch?v=46HuDL-B...e=youtu.be
Hi,
Particles from different solvers won't interact with each other. You must use a single solver, and multiple emitters. See:
http://obi.virtualmethodstudio.com/tutor...olver.html
Regarding the spinning issue, try increasing friction for your beaker and/or particles, using collision materials.
http://obi.virtualmethodstudio.com/tutor...sions.html