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Help  How to move a fluid without a container?
#3
(10-05-2019, 10:04 AM)josemendez Wrote: Add forces/velocities to move your particles around. You can either set their velocities directly (solver.velocities[particleIndex] = whatever) or if you prefer to use forces: solver.externalForces[particleIndex] = your force.

Note that the FaucetAndBucket scene does not do this. The fluid moves because it collides with the bucket, that you're in control of.

Simulating in local space will just perform the simulation using the solver's position/orientation/scale as reference. So if you move the solver, all particles in the simulation will move with it. This is not what you want in your case.

Oh, I see. But, what if I have just one Solver and few Emmiters, connected to him? I guess, all fuilds, connected to Solver, will move at the same time. 
And, if I get correct, all fluids, connected to one Solver will able to interact to each other, but, fluids connected to various Solvers will ignore each others?
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RE: How to move a fluid without a container? - by MokhovDmitry - 10-05-2019, 10:17 AM