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Bug / Crash  Changing Num Particles in Runtime Stops Emission
#1
Hi,

I'm experimenting with changing the Num Particles field during run time, this causes the Active Particles to be set to 0, and all emission stops and the Editor needs a restart.

Any ideas?

Thanks.
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Messages In This Thread
Changing Num Particles in Runtime Stops Emission - by Komsur - 10-05-2019, 10:16 AM