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Help  ObiParticleRenderer
#4
(09-04-2019, 09:55 AM)mimarilker Wrote: Hi,

I think you mean using Unity particles, the other properties like pressure, viscosity can be interpolated like velocity, but it will badly effect performance. Actually, the performance issue is ok for me. Please just show me how to interpolate them with the Unity Particle system. Thanks for your support.

Hi there,

Not currently possible with the existing API, we're extending it to allow interpolation of arbitrary properties. Please bear with us while we implement this.

kind regards,
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Messages In This Thread
ObiParticleRenderer - by mimarilker - 29-03-2019, 01:38 PM
RE: ObiParticleRenderer - by josemendez - 01-04-2019, 07:15 AM
RE: ObiParticleRenderer - by mimarilker - 09-04-2019, 09:55 AM
RE: ObiParticleRenderer - by josemendez - 09-04-2019, 10:09 AM
RE: ObiParticleRenderer - by josemendez - 10-04-2019, 12:47 PM
RE: ObiParticleRenderer - by mimarilker - 10-04-2019, 02:15 PM
RE: ObiParticleRenderer - by josemendez - 10-04-2019, 04:24 PM
RE: ObiParticleRenderer - by mimarilker - 16-04-2019, 09:42 AM
RE: ObiParticleRenderer - by mimarilker - 16-04-2019, 12:52 PM
RE: ObiParticleRenderer - by josemendez - 16-04-2019, 07:26 PM
RE: ObiParticleRenderer - by mimarilker - 17-04-2019, 07:44 AM