08-04-2019, 09:07 PM
Updated to Unity 3.12f1 and am still getting crashes in build.
- Removed the extra collider so there is only one that is both the pin and the post collider.
- Completely deleted the object and rebuilt from scratch with a new mesh and new generated mesh topology.
- Removed the 2nd flag for now so there is only one to troubleshoot.
- Attempted using only 1 pin, and fixing the translation of all the other vertices along post.
Getting crash almost instantly on running the build.
- Removed the extra collider so there is only one that is both the pin and the post collider.
- Completely deleted the object and rebuilt from scratch with a new mesh and new generated mesh topology.
- Removed the 2nd flag for now so there is only one to troubleshoot.
- Attempted using only 1 pin, and fixing the translation of all the other vertices along post.
Getting crash almost instantly on running the build.