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Bug / Crash  Constant, Random Unity Freezing/Hanging Indefinitely
#2
Updated to Unity 3.12f1 and am still getting crashes in build. 

- Removed the extra collider so there is only one that is both the pin and the post collider.
- Completely deleted the object and rebuilt from scratch with a new mesh and new generated mesh topology.
- Removed the 2nd flag for now so there is only one to troubleshoot.
- Attempted using only 1 pin, and fixing the translation of all the other vertices along post.

Getting crash almost instantly on running the build.
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RE: Constant, Random Unity Freezing/Hanging Indefinitely - by slumberface - 08-04-2019, 09:07 PM