27-03-2019, 01:29 PM
Hi, I indeed need particle densities, not rest density. However, my older script doesn't work with the latest Obi Fluid Build. So, how can make this line work?
float density = e.densities[emitter.particleIndices[i]];
Because "ObiSolver.ObiFluidEventArgs e" is no more available
void Solver_OnFluidUpdated (object sender, ObiSolver.ObiFluidEventArgs e)
I really need urgent help, thanks for your support.
float density = e.densities[emitter.particleIndices[i]];
Because "ObiSolver.ObiFluidEventArgs e" is no more available

void Solver_OnFluidUpdated (object sender, ObiSolver.ObiFluidEventArgs e)
I really need urgent help, thanks for your support.