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Help  Add vector and script when hit collider.
#5
(14-03-2019, 12:52 PM)josemendez Wrote: Not sure I understand your question. Adding a ObiCollider component to any existing collider allows it to interact with Obi actors. That's it, you don't need any additional set up. See: http://obi.virtualmethodstudio.com/tutor...sions.html

Then, if you need to detect which solver particles have collided with a collider, you subscribe to the solver's OnCollision event (as described i the link I provided).

I could do that.

Can I attach script or component without colliding? For example, particles that are inĀ (or enter) the box(or in the area) gain script orĀ component.
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RE: Add vector and script when hit collider. - by Richard - 14-03-2019, 04:10 PM