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What's Next? Fracturing?
#3
Wow, Great to hear!

Very valid points with the translate tool. 
Sadly, I'm still having issues trying to make softbodies work with parented rigidbodies. 
(A video would be nice, I think I'm missing a step. My softbodies  always fall thru the floor when connected to a rigidbody.)

ECS version would definitely solve the platforms issue. I'm planning on releasing games on consoles next year.
I imagine you could probably get a performance boost with the Burst Compiler.  I wonder how it compares to c++...

Obi Plant?  Gran sonrisa yes, please. lol

Thanks for the insight!
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Messages In This Thread
What's Next? Fracturing? - by StudioTatsu - 12-02-2019, 06:44 PM
RE: What's Next? Fracturing? - by josemendez - 13-02-2019, 08:20 AM
RE: What's Next? Fracturing? - by StudioTatsu - 13-02-2019, 04:01 PM
RE: What's Next? Fracturing? - by veeem - 20-03-2019, 04:32 AM
RE: What's Next? Fracturing? - by josemendez - 20-03-2019, 08:56 AM