11-02-2019, 08:53 AM
(11-02-2019, 08:48 AM)josemendez Wrote: Hi there,
Handles are added in the scene root, not below the actor's transform (since this does not make sense most of the time, the whole point of handles is they are independent of the actor's transform, you would simply use fixed particles otherwise). Because of this you'd need to do what you describe: create them in scene mode, add them to the prefab (apply) to be able to edit them in prefab mode.
In my opinion, it would be easier if it appeared below actor's transform. I have a pretty big scene, and sometimes it's frustrating to scroll down to get created handle or rope, and then drag all the way up, where it meant to be created.
Anyway, I thought it's a bug, but since it should be this way, ok then