29-01-2019, 01:25 PM
(29-01-2019, 12:48 PM)Evgenius Wrote: Can I create a mesh of the created rope to use it as a simple model?
Nope, as far as I know Unity does not allow to serialize assets created at runtime. You cannot use AssetDatabase.CreateAsset to save something created at runtime, I might be wrong about this though.