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Help  No LWRP compatible Materials
#3
Converting the Obi shaders to LWRP versions seems to be fairly straight forward (this worked for me on the Obi Particle shader)
you'll just need to replace the tags from something like:
Tags {"Queue"="Geometry" "IgnoreProjector"="True" "RenderType"="Opaque" "LightMode" = "ForwardBase"}
To
Tags {"LightMode" = "LightweightForward" "RenderType" = "Opaque" "RenderPipeline" = "LightweightPipeline" "IgnoreProjector" = "True"}
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Messages In This Thread
No LWRP compatible Materials - by nigelm - 07-12-2018, 01:48 AM
RE: No LWRP compatible Materials - by josemendez - 07-12-2018, 11:07 AM
RE: No LWRP compatible Materials - by psakment - 24-12-2018, 02:27 PM