15-11-2018, 08:36 PM
(15-11-2018, 08:12 PM)Tuna.Y Wrote: Thank you very much for your fast reply Jose.
Let's put aside the Android issue since I haven't spent much time on that issue, yet.
About counting particles. I have already found that topic and tried the same sample code, but couldn't get it worked. I set the collider but counter is not increasing when particles collide with collider that I've set up.
The only change I made was changing public Collider to public Collider2D, since my game is 2D.
Which part do you think should I edit on the sample code that you've provided to make it work on 2D game?
Thank you.
Hi,
It works fine both in 2D and 3D for me. Which kind of 2D collider are you using?