07-11-2018, 09:42 AM
(07-11-2018, 08:14 AM)josemendez Wrote: Hi there,
Each particle represents a fixed volume of fluid. When you set the emitter's "speed", the amount of particles emitted per frame is automatically calculated to maintain a constant (or as constant as possible) flow. Emitting more particles would cause a pressure burst (fluid would "explode" upon being emitted) and emitting less would cause surface tension to kick in and attract newly emitted particles towards already emitted ones.
If there are gaps in the flow, it means the emission speed is too low. This is akin to what happens in real life when you leave a faucet half-open, and it leaks liquid in pulses.
Let me explain my problem again.
The Obi Emitter pulses out particles from every "Distribution Point" at the same time. What I want to know is if it's possible for the emission of particles to get the same "volume" of particles out from random Distribution Points to make a more constant flow rather than Every distribution point offering particles at the same time.
Raising or lowering the "speed" can only try to mask the issue (as well as alter intended behaviour). Again, I'm not trying to change the volume, rather, the emission of particles across the surface of the emitter shape.