07-11-2018, 08:14 AM
(This post was last modified: 07-11-2018, 08:15 AM by josemendez.)
(07-11-2018, 03:12 AM)FlairBot Wrote: Hi!
I've recently bought Obi Fluid and it's great!
I'm trying to scale the fluid down a bit and the emission becomes rather obvious when this happens. It seems to pulse regular amounts of particles in a constant flow. e.g. 7 particles, wait a frame or 2, 7 more particles, etc.
I was wondering if there was a way to stagger the emission of particles so that new particles are spawned more regularly and not in spurts. I'm currently using the sphere shaped emitter, ideally I'd like particles to spawn randomly throughout the surface of the sphere at a constant rate, rather than having the surface pulse with particles.
Thanks!
FlairBot
Hi there,
Each particle represents a fixed volume of fluid. When you set the emitter's "speed", the amount of particles emitted per frame is automatically calculated to maintain a constant (or as constant as possible) flow. Emitting more particles would cause a pressure burst (fluid would "explode" upon being emitted) and emitting less would cause surface tension to kick in and attract newly emitted particles towards already emitted ones.
If there are gaps in the flow, it means the emission speed is too low. This is akin to what happens in real life when you leave a faucet half-open, and it leaks liquid in pulses.