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Bug / Crash  .UnityPackage does not successfully import
#5
(27-09-2018, 05:17 PM)Mitch@PG Wrote:  .... Ok.  

That could really do with being in the Quick Start PDF!

Also, it worked fine on the Mac straight out of the box?

Hi,

Sure, we'll mention it in the quickstart, thanks for the suggestion!. Note however it is mentioned in the official Unity docs, and the editor itself presents a warning when you select any native library:

[Image: G2iZOWL.png]

The message is a bit unclear tough, as it does not specifically mention that you need to restart not only when the library needs to be un/re/loaded, but also if it needs to be loaded the first time.
Edit: Under macOS, this does not seem to be necessary. Being a unix-based os, it can pick up changes in native binaries without the need to restart Unity.

cheers,
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Messages In This Thread
RE: .UnityPackage does not successfully import - by josemendez - 27-09-2018, 08:12 PM