Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rope Climb Ability
#2
(18-09-2018, 10:22 PM)JacobSiler Wrote: Hi there.

I am working on a rope climbing system for my game, and I came to a few questions about Obi Rope.

Will I be able to determine particle positions to snap my character's hands to them as she climbs? I would also need the hand and leg contact areas to be similar to pin constraints, because I want my character to be able to affect the rope while climbing and swing on the rope according to keyboard input.

I have a mindmap of my current, and desired features here: https://www.mindmeister.com/1144902602?t=Rw6xppRVNe

Obi Rope definitely tops the other rope assets I could find, so I purchased it in hopes that I can get my design working with it.
If anyone has any tips, or can confirm if this is possible I would be very appreciative!
Thanks.

Hi,

You can get particle indices from Obi's collision detection system. With these indices you can get/set any particle properties (positions, velocities, etc), as well as add/remove constraints involving these particles. See:

http://obi.virtualmethodstudio.com/tutor...sions.html
http://obi.virtualmethodstudio.com/tutor...icles.html
http://obi.virtualmethodstudio.com/tutor...aints.html
Reply


Messages In This Thread
Rope Climb Ability - by JacobSiler - 18-09-2018, 10:22 PM
RE: Rope Climb Ability - by josemendez - 19-09-2018, 08:55 AM
RE: Rope Climb Ability - by JacobSiler - 12-10-2018, 02:59 PM
RE: Rope Climb Ability - by josemendez - 12-10-2018, 07:31 PM
RE: Rope Climb Ability - by JacobSiler - 28-05-2020, 08:26 AM
RE: Rope Climb Ability - by Alexander34 - 08-08-2023, 03:47 PM