20-08-2018, 04:11 AM
(17-08-2018, 08:52 AM)josemendez Wrote: Hi!
I believe you will find your answer in this thread:
http://obi.virtualmethodstudio.com/forum...h+collider
Thank you! this solution works a treat, but unfortunately it still creates a memory leak :/
I'm assuming in the UpdateMeshData function, a reference is created that doesn't allow the GC to remove the previous obicollider information.
Is there a way to call this action without slowly increasing the memory usage?
Thank you!