20-06-2018, 09:19 AM
(20-06-2018, 08:02 AM)josemendez Wrote: To stop and restart particle emission, set the emitter's "speed" to zero, then back to the desired value.
To change gravity, set the ObiSolver's gravity value. Like this:
Code:Solver.parameters.gravity = new Vector3(0,-9.81,0);
Solver.UpdateParameters();
Really thanks.
That's easy enough, I should try them soon.
