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Help  Problems extending rope
#2
(16-06-2018, 02:28 AM)Butter1484 Wrote: I recently started prototyping for a project I would like to work on and needed ropes and chains so I purchased ObiRope. I looked at the Crane sample and read the documentation on extending the rope from a cursor, but I am having some difficulty getting it to work. From what I understood from the documentation, I need to add an Obi Rope Cursor component and make sure Obi Rope has Pooled Particles. I have set the Pooled Particles to various values but it does not change how far I can extend the rope. It always changes itself to be between 0 and 20 when I start to extend or retract the rope. I'm not sure if I missed something or if it just is not behaving like it should be. I am using Unity 2018.1.4f1 and Obi Rope 3.5

Make sure you reinitialize the rope after changing the size of the particle pool. They are only allocated once upon initialization (that's why its a pool Guiño).
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Messages In This Thread
Problems extending rope - by Butter1484 - 16-06-2018, 02:28 AM
RE: Problems extending rope - by josemendez - 16-06-2018, 11:58 AM
RE: Problems extending rope - by Butter1484 - 17-06-2018, 12:02 AM
RE: Problems extending rope - by josemendez - 18-06-2018, 09:37 AM
RE: Problems extending rope - by Butter1484 - 18-06-2018, 09:09 PM
RE: Problems extending rope - by josemendez - 20-06-2018, 08:04 AM
RE: Problems extending rope - by Butter1484 - 20-06-2018, 09:49 PM
RE: Problems extending rope - by Mouledoux - 31-01-2019, 06:42 PM