Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Unity 2017 OBI Fluid and Leap Motion Hand Controller
#2
(08-06-2018, 11:04 AM)FlorianP Wrote: Hi everyone,
I have bought the OBI Fluid Package on the AssetStore and it works pretty well with the example scenes. Now I want to add my Leap Motion Hand Controller to the scene, to interact with the Fluid Emitter.

I added a box collider to the hands and recreated the FaucetAndBucket-Example of the bucket. So I added also an rigidbody, obi collider and so on. But there is no collision with the hands.

I hope you can give me some advice to achieve my goal.



Thx in Advance
Florian P.

Hi Florian,

As long as the collider is set in any of the layers marked for collision detection in the solver, and the collider phase is different from the fluid phase, collisions should occur. See:
http://obi.virtualmethodstudio.com/tutor...sions.html
Reply


Messages In This Thread
RE: Unity 2017 OBI Fluid and Leap Motion Hand Controller - by josemendez - 11-06-2018, 11:04 AM