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Help  Fluid is gone in all scenes
#4
(06-06-2018, 10:31 PM)josemendez Wrote: Hi,

Fluid is rendered using a screen-space approach, as long as the required shaders are present in the project everything should render correctly no matter what your render settings are. However without taking a look at your project and the changes made to it over the course of these two weeks it is pretty much impossible to figure out the cause.

First thing I'd do is to re-import the asset (to rule out missing shaders) and see if this fixes it. You can always return back to your previous state using git.

Fluid is never rendered in the Scene tab. As a post-process effect that makes use of command buffers, it can only be rendered in the Game tab.

Well, I solved my issue. First, as a sanity check, I reinstalled Obi Fluid from the Asset Store and that made the Obi sample scenes work again. I guess perhaps there really was something wrong with the way that the assets were serialized.

Anyway, after doing that I realized that there must also be something wrong which was specific to my scene. It was that I did not have the Shader property set in my Obi Particle Renderer. That must have initially been unset due to my removal of the Particle Shader from the build. After setting that property once again, the scene was able to render fluid perfectly.

Thanks for tipping me off to the fact that there really was something wrong regarding the shader! I never would have figured it out without your confirmation of that.
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Messages In This Thread
Fluid is gone in all scenes - by veelox - 06-06-2018, 06:54 AM
RE: Fluid is gone in all scenes - by josemendez - 06-06-2018, 10:31 PM
RE: Fluid is gone in all scenes - by veelox - 07-06-2018, 07:47 AM
RE: Fluid is gone in all scenes - by veelox - 08-06-2018, 03:15 AM
RE: Fluid is gone in all scenes - by josemendez - 08-06-2018, 04:51 PM