Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bug / Crash  Crash when building for CoreCLR
#1
I know 6000.7.0b7 is still in testing, but just a heads up that I tried to build a game as CoreCLR and the game crashes if any object in the scene contains an ObiRope monobehaviour.  To reproduce (on Windows), use Unity 6000.7.0b7 set Scripting Backend to CoreCLR in Project Settings, make a completely blank scene with just a camera and a gameobject with a completely blank ObiRope, then do a "Build and Run".  The build should crash on launch.
Reply


Messages In This Thread
Crash when building for CoreCLR - by gnovos - 01-11-2026, 01:52 AM