09-09-2026, 03:30 PM
Actually I also wanted to give feedback about this.
I wanted to bake, reuse or modify rendered mesh, but it's rendered internally in completely different way and it's hard to access it out of the box.
Can we get improvement here so it's possible to access deformed cloth mesh? Or what is the best strategy to do so?
My use case is to bake distance field from deformed cloth mesh.
I wanted to bake, reuse or modify rendered mesh, but it's rendered internally in completely different way and it's hard to access it out of the box.
Can we get improvement here so it's possible to access deformed cloth mesh? Or what is the best strategy to do so?
My use case is to bake distance field from deformed cloth mesh.

