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Help  Fluid tunnels through Obi Collider with Compute (GPU) backend, not with Burst (CPU)
#6
(10-08-2026, 01:13 PM)josemendez Wrote: Would it be possible for you to send a project that reproduces this issue 

I could reproduce it now with a simple project using 1 non-static cube, a box made from 5 transformed cubes and a ground plane made from a ProBuilder cube by changing its size. Have sent the 6MB zip to the email address.
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RE: Fluid tunnels through Obi Collider with Compute (GPU) backend, not with Burst (CPU) - by isenberg - 16-08-2026, 10:09 PM