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Help  Fluid tunnels through Obi Collider with Compute (GPU) backend, not with Burst (CPU)
#4
(10-08-2026, 01:13 PM)josemendez Wrote: Would it be possible for you to send a project that reproduces this issue 
Yes, I'm working this week first on re-creating the problem in a simplified scene, also to exclude that my copy and paste from some public examples introduced some weird hidden setting.  I'll let you know as soon I have something to share.
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RE: Fluid tunnels through Obi Collider with Compute (GPU) backend, not with Burst (CPU) - by isenberg - 10-08-2026, 04:46 PM