Hi!
Totally understand, it's huge refactor, I suspected this is the main reason for a delay.
This is good, I noticed sometimes this part produced a lot of overhead for example when cloth surface was near any other object thing, or their own particles, it had no collisions, but had to check a lot of them, so any improvement here is welcome.
. I plan larger refactor when new version is available, so it would allow me to get familiar with the new code faster and I could test against potential bugs or other problems.
Thanks for the update and have a great day!
(26-06-2026, 09:01 AM)josemendez Wrote: It's taking a bit longer than anticipated, new estimation is mid-august. Looking trough the code to allow for custom constraints has exposed quite a lot of things that could be improved, and I'm tackling most of them. Want to get it right on the first try, not have it be a downgrade from Obi 7 in any aspect.
Totally understand, it's huge refactor, I suspected this is the main reason for a delay.
(26-06-2026, 09:01 AM)josemendez Wrote: - include a midphase that prunes out individual contacts using swept-sphere tests, this results in fewer speculative contacts.
This is good, I noticed sometimes this part produced a lot of overhead for example when cloth surface was near any other object thing, or their own particles, it had no collisions, but had to check a lot of them, so any improvement here is welcome.
(26-06-2026, 09:01 AM)josemendez Wrote: If you're interested I can give you beta access as soon as we get there. This way you can use it asap and we can get your feedback into the engine before it's publicly released.Actually I am interested in
. I plan larger refactor when new version is available, so it would allow me to get familiar with the new code faster and I could test against potential bugs or other problems.Thanks for the update and have a great day!

