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Bug / Crash  Water Tunneling Through Mug When Grabbed in VR (Unity 6.3+Obi 7.1.1+XR Interaction)
#1
I'm working on a VR application where players need to fill a mug with water and pour it onto trees. I'm running into an issue with the Obi fluid behaviour when the mug is grabbed.

Current Setup:
- Unity 6.3
- Obi 7.1.1
- XR Interaction Toolkit

What's Working:
- The mug fills with water correctly
- The player can grab and move the mug using XR Interaction Toolkit


The Problem:
When the player grabs the mug, the water starts tunneling through the container instead of staying inside and moving with the mug.

Video link: Tunneling issue link


Questions:
1. Is there a specific way to configure the Obi Collider or Obi Solver when using XR grabbable objects?
2. Do I need to adjust the rigidbody settings on the mug when it's grabbed?
3. Are there any known compatibility issues between Obi Fluid and XR Interaction Toolkit's grab mechanics?
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Messages In This Thread
Water Tunneling Through Mug When Grabbed in VR (Unity 6.3+Obi 7.1.1+XR Interaction) - by Archarya - 2 hours ago