Yesterday, 10:24 AM
Hi, I tried this and still they deform and fly off. I didn't change any of the initial settings, so shape matching is ticked. I changed the resolution of the voxels to 12, which made a difference to the rendering, but it had the same affect. I also tried Gravity Space from Self to World and adjusting the gravity, but that also seemed to have no change.
I made a short snippet, if that helps, so you can see the issue.
[video=youtube]http://https://youtu.be/FFnPX9_e_8I[/video]
I made a short snippet, if that helps, so you can see the issue.
[video=youtube]http://https://youtu.be/FFnPX9_e_8I[/video]
