Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Oculus and Softbodies
#2
Hi!

By the sound of it, I'd say shape matching constraints (which are the "links" between particles) are simply disabled. Go to your ObiSolver component, and under the constraints foldout make sure Shape matching constraints are enabled.

It could also be that the resolution of the objects is way too high, try reducing the resolution.

Let me know if this solves your problem.

kind regards,
Reply


Messages In This Thread
Oculus and Softbodies - by Trogdor - 18-05-2026, 04:57 PM
RE: Oculus and Softbodies - by josemendez - Yesterday, 07:34 AM
RE: Oculus and Softbodies - by Trogdor - Yesterday, 10:24 AM
RE: Oculus and Softbodies - by josemendez - Yesterday, 01:01 PM