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Help  Spawn obi rope with scripted transform and attachment
#1
Hi, I'm making a game based on the same core idea as Chained Together. I spawn my players at runtime, and with that in mind, I also spawn a prefab that contains a solver and a rope. Then I attach the start of the rope to Player 1 and the end to Player 2.
This part works well the rope is correctly attach but its placement is completely off.
So I'm wondering do I need to change the way I manage this system, or is there a way to adjust the rope path via scripting?
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Spawn obi rope with scripted transform and attachment - by anxis - 17-04-2026, 04:32 AM