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Connectivity Particle Binding
#1
Hi!

Is there any way to make Particle Binding limited to vertex connectivity? 
For example, if my character has close by geometry, like fat folds on a belly, or structure similar to brain or corals, is there an easy way to limit binding to connected geometry, so one particle may bind to a single closest fat fold, for example?

Also I greatly appreciate all your help along the forum posts, but I don't want to spam you with "Thanks, that worked!" messages.
Thank you very much!
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Messages In This Thread
Connectivity Particle Binding - by Eritar - 02-04-2026, 03:44 PM
RE: Connectivity Particle Binding - by josemendez - 06-04-2026, 08:17 AM