27-03-2026, 05:54 PM
I'm working on making something akin to a catheter or endoscope in VR that should have some flex when colliding against an object but shouldn't crazily deform and should always return to rest position after colliding. When grabbing the catheter and pushing it against a cube, despite my ObiRod blueprint being set to "Keep Initial Shape," I'm experiencing odd collision behavior that can be seen in the attached video. Does anyone have advice on how to modify the solver, blueprint, or rod so that it has my desired rigidity with mild flex and no odd collision behavior?
