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Help  Trying to make obi fluids work with terrain holes
#1
Pregunta 
Hey guys! 
Im working on a construction sim which uses Digger pro for voxel terrain and it uses terrain holes when digging downwards and puts a mesh in the place of the hole. Now the problem is fluids does not seem to recognise that there are holes and flows as if there is no hole. 
I tested this with a plain scene with a new terrain and painted a hole and added an emitter on top, but it thinks there is no hole there.

Am I missing a setting somewhere or is there a workaround for this? Any leads will be appreciated.

Regards,
Abhishek Jathan
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Messages In This Thread
Trying to make obi fluids work with terrain holes - by abhijathandsi - 13-02-2026, 06:50 AM